中央研究院  |  資訊科學研究所  |  多媒體網路與系統實驗室
An Analytical Approach to Optimizing The Utility of ESP Games
(NOTE: Sheng-Wei Chen is also known as Kuan-Ta Chen.)

Abstract
In this paper, we propose an analytical model for computing the utility of ESP games, i.e., the throughput rate of appropriate labels for given images. The model targets generalized games, where the number of players, the consensus threshold, and the stopping condition are variable. Via extensive simulations, we show that our model can accurately predict the stopping condition that will yield the optimal utility of an ESP game under a specific game setting. A service provider can therefore utilize the model to ensure that the hosted ESP games produce high-quality labels efficiently, given that the number of players willing to invest time and effort in the game is limited.

Related paper:
- An Analytical Study of Puzzle Selection Strategies for the ESP Game


Materials
Citation
Chien-Wei Lin, Kuan-Ta Chen, Ling-Jyh Chen, Irwin King and Jimmy Ho-Man Lee, "An Analytical Approach to Optimizing The Utility of ESP Games," In IEEE/WIC/ACM Web Intelligence 2008, 2008.

BibTex
@INPROCEEDINGS{lin08:espgame,
  TITLE      = {An Analytical Approach to Optimizing The Utility of {ESP} Games},
  AUTHOR     = {Chien-Wei Lin and Kuan-Ta Chen and Ling-Jyh Chen and Irwin King and Jimmy Ho-Man Lee},
  BOOKTITLE  = {IEEE/WIC/ACM Web Intelligence 2008},
  YEAR       = {2008},
  X_TAG      = {cs}
}